Hey, i got one of the free paragon character but there have already a weapon in there mesh so i cant spawn projectiles from that weapon. Any ideas how i can shoot with the weapon. I also want to us line trace. ^^
I recommend adding a socket to the characters skeletal mesh at the final bone position on the gun.
doing so will let you socket a empty collision that you can use to reference a world position if you need it to always look like the projectile is coming out of the gun during animations.
you can then use that component as a reference for location:

quick example of how the sphere tracks movement along with the skeleton during movement (you can see it bob around with the animation).

better example, ball is socketed with no offset to middle finger bone:

Note, you could socket directly to a bone but adding your own socket gives you a bit more fine control as to exactly where you want the socketing to occur.

