Shoot projectiles from vive controller location

Im trying to shoot projectiles from the location of my vive controllers. Now what ive done is copy some things of the original firstperson controller, used “motioncontroller (R) trigger” so i can shoot and used “get hand position and orientation” for the spawn transform.
now when i press my trigger while playing the game. the projectiles spawns on the player start and not from my controllers.

This is how i made the blueprint. Note: Im a beginner so dont expect to much.

so somebody told me that it wasnt right to do this :

Didnt do anything :frowning:
Any other tips?