The shipping exe of our game is detected as malware by some antivirus software, the most reported by users is Avira. Here is Virustotal scan:
It is the small exe in the root of the game folder, that I guess acts merely as a launcher of the bigger exe in Binaries, please correct me if I am wrong.
The engine is 4.15, built from source, updated to february 17 (commit 0d9abbeaeeae10bb91854d7fb8e1df568cc391f2).
Oddly the previous shipping release that I made about a week ago (with the same engine source) is detected on Virustotal only by one antivirus (Rising), but I cannot think of any change I made that could affect this:
I reported the false positives of the 5 antivirus softwares to the respective companies and I hope they solve the issue. However a worrying thought is that they solve just for this particular case and in a future build the exe is detected again.
Maybe also Epic can do something about this?