'Shipping' configuration cannot be launched, even with cooked content

If you take a look at the documentation linked previously, it specifically states, “Shipping: This is the configuration for optimal performance and shipping your game. This configuration strips out console commands, stats, and profiling tools.” Therefore, if you’re attaching profiling tools to your project, it definitely will not work like you’re wanting it to. I would suggest trying the ‘Test’ building configuration because it uses the shipping configuration, but it includes some of the console commands, stats and profiling tools.

Thanks!