Shipping build + nativization error

hi there.
i made a project just using blueprints and 1 plugin (low entry lib) every thing works pretty fine in editor, and in dev builds (even nativized)
but when i go through a shipping build, iv got this error (i identified this only affects certains blueprints using the inclusiv method):
ERROR: Missing precompiled manifest for ‘EditorStyle’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in EditorStyle.build.cs

found thet Build.cs file but not sure where to put that line (tried a few differents places but still that message).

and i ve searched around and couldn’t find a solution.

so if you have any solution for me that would be great !
thanks in advance

Generally that error means that something in your project is trying to use EditorStyle in a Shipping build, where the editor modules are excluded. The error it has given you is slightly misleading: you don’t actually want to modify the file as instructed, you want to find what in your project is asking for EditorStyle and stop it from trying to link with that in Shipping builds.