Shipping a project

Hi everyone, Now this question might be out there somewhere but I haven’t been able to find it really.
What is the process of shipping a game from UE4 to Steam ? I am asking about UE side not Steam side. Do I have to submit the projcet to Epic Games for approval or do I have to sign a contract or something ? Or how exactly do they take the percentage from the game ?

And about UE and Steam logo. Is it ok to use them in game intro or do I have to do something before using them ?
If there is any other process that I missed would be nice for you to mention.

Thanks in advance

Here’s the link

You only have to pay royalties when you exceed 1 million $.

Part of the agreement you entered when you downloaded the engine, means that you have to show the Unreal logo. Epic have a stock you are required to select from./

There is no such requirement for Steam.

You do have to ask Epic if it’s ok to release, but this is usually a technicality.

1 Like

Thank you very much, Why I didn’t see this page on Google ? :sweat_smile:
I tried searching a lot for such guideline until now. Thanks again

1 Like