Wekes and such are usually added in from RTV or some other similar stup where a specific (and for water most definitley flowmapped) texture is used to generate the wake and displace the water in the correct direction.
Wekes and such are usually added in from RTV or some other similar stup where a specific (and for water most definitley flowmapped) texture is used to generate the wake and displace the water in the correct direction.