Curse you ufna! as always! ![]()
Do you mind sharing some information on how this is done? I’m basically trying to do the same thing but I’m stuck… I can make a shader with waves but how do I get the surface height data afterwards? any tips? ![]()
Curse you ufna! as always! ![]()
Do you mind sharing some information on how this is done? I’m basically trying to do the same thing but I’m stuck… I can make a shader with waves but how do I get the surface height data afterwards? any tips? ![]()