Introduction
About this project - It started this as a modular study at Clinton Clumper’s CGMA course, and I sort of expanded to a more versatile scene to improve my overall skills of modeling, level art, optimization, lighting, composition and visual story-telling. I created the majority of the assets but I also utilized some of the third party assets. This scene was inspired by Shinjyuku station in Tokyo when a massive typhoon approached and left the station surrealistically empty.
https://us.v-cdn.net/5021068/uploads/editor/ht/9ktvcoww578n.gif
https://us.v-cdn.net/5021068/uploads/editor/fz/cotazfp8voyq.gif
https://us.v-cdn.net/5021068/uploads/editor/k8/dbzc4xixay80.gif
https://cdnb.artstation.com/p/media_assets/images/images/000/515/739/medium/1.jpg?1573346156
https://cdnb.artstation.com/p/media_assets/images/images/000/515/741/medium/3.jpg?1573346169
https://cdna.artstation.com/p/media_assets/images/images/000/515/742/medium/4.jpg?1573346177
https://cdna.artstation.com/p/media_assets/images/images/000/515/762/medium/5-b.jpg?1573351622
Breakdowns
■ Props
- Power generator (Main: Blender)
7,365 verts
https://cdnb.artstation.com/p/media_assets/images/images/000/515/745/medium/power-generator.jpg?1573347154
- Cable cover (Main: Marvelous Designer&Zbsush)
916 verts
https://cdnb.artstation.com/p/media_assets/images/images/000/515/757/medium/cable-cover2.jpg?1573349835
■ Material
- Trimsheets (Main: Maya & Photoshop)
https://cdnb.artstation.com/p/media_assets/images/images/000/515/747/medium/trimsheet-1.jpg?1573347918
https://cdna.artstation.com/p/media_assets/images/images/000/515/748/medium/trimsheet-2.jpg?1573347921
- Asphalt Material (Main: Quixel Mixer)
https://cdna.artstation.com/p/media_assets/images/images/000/515/752/medium/Capture-min.jpg?1573348737
- Gravel Material
https://cdnb.artstation.com/p/media_assets/images/images/000/515/753/medium/Capturee-min.jpg?1573348750
■ Blueprint
- Auto SplineTool
https://cdna.artstation.com/p/media_assets/images/images/000/515/756/medium/Captureee-min.jpg?1573349005
Software I used - UE4, Blender, Zbrush, Maya, Substance Painter, Photoshop, Quixel Mixer, Marvelous Designer and Marmoset Toolbag.
Marketplace assets I used: IndustryPropsPack4, Personnel, Weather Effects, Subway Station, Trainyard, Trash Set, ZeusWeatherSFX
Cheers,
Yurie