Sherlocks Holmes' Baker Street in UE4

Hey everyone!

I’ve been working on this environment for the past 11 weeks, had a whole lotta fun with it! It’s based on the apartment of Sherlock Holmes, this apartment had so many varied props in it that made each working day for me a little strange to be honest!

It took a lot of hard work but I got so much enjoyment out of it and I hope that translates into the matinee I made.

My processes for the scene was mostly Zbrush - Substance Designer - UE4.

This project definetely wouldn’t have been possible without UE4 and its capabilities, I tried to put so many items into the scene and UE4 handled it like it was no problem.

Anyways, I really hope you enjoy it, I certainly did!

Here are a couple of stills to!