I’m having an issue with parameters embedded in material functions not being editable with the new system. The options are exposed and you can visually see the changes in the small material view port, but the changes don’t take on the asset it self. Anyone have any idea how to make this work with the material function?
If I take what is in the material function and place everything in the material layer like normal it works… but it breaks once I use a material function.
Here you can see the change take place in the material viewport, but not on the asset itself.
https://forums.unrealengine.com/filedata/fetch?filedataid=136797&type=thumb
Here is the material function within the material layer.
https://forums.unrealengine.com/filedata/fetch?filedataid=136795&type=thumb
Here is how the material function is laid out.
https://forums.unrealengine.com/filedata/fetch?filedataid=136796&type=thumb