Afro Whale is a group of college students with some experience in video game development working on Shell Shock in their free time. Shell Shock is the first title we are working towards releasing.
Shell Shock is inspired by Unreal Tournament and Bomberman. Shell Shock is a third-person arena combat game that combines grenade combat and fast paced roller blade movement. A variety of grenades are used for the combat, including cluster bombs, which, on impact, explode into smaller explosions, phase grenades, which have the ability to go through walls, toxic gas grenades, which create a deadly cloud, blocking vision and damaging nearby enemies, and more. The characters use mechanically enhanced roller blades for quick movement, movement on walls, and elevated jumps from ramps.
- Ability to rig a character
- Ability to animate character movement
- Some experience with Unreal Engine 4 required
- Experience with Unreal Engine 4 particle creation
- Experience with Unreal Engine 4 lighting
We are students working on this in our free time, usually on the weekend. Although we have prior experience with video game development, we are not professionals. We are making progress on the game, but we are also learning some things as we go. Anyone interested in joining us will be expected to have some working experience in their role, even if it is minimal. Currently, we have the beginnings of the game created, including character movement, character modeled and textured, rough draft of the initial level, and the framework of the combat mechanics programmed. We are looking for an animator and a particle/lighting artist to fill in some of the features that we are missing and take the game to a showcase-ready state. Again, this is a project being worked on during the weekends. We expect any participants to be able to dedicate time every week, but we are not expecting 20+ hours a week.
Skype: Afro Whale Studios