Team Nonex from Vienna here. After 4 month of development we decided to show you our new game and what we are planning. “Shattered” is a 3rd person Action-Adventure Game. We were inspired by the Dark Souls Series and Shadow of Colossus. We basically intend to have huge bosses which and can be fought by using different approaches.
The world of Shattered is separated into multiple locations which host different types of enemies and bosses. At the moment the player can explore two floating islands, the first one is the Starter Island which does not host enemies or bosses but is rather for the player to get used to the game, learn few mechanics and an island he can go to in order to craft weapons and items. This island consists of two parts, a cave in lower part of the island and the surface.
The second island we currently have is a Sand Island where the first boss occurs. This location is, as the name suggests, a desert hosting a temple where the first boss can be encountered. It is also home to a species of Sandsharks, which live in the fallen ruins of an ancient civilization.
We are building the islands in a way that the player can explore them and be rewarded for this activity by finding hidden chests, items as well as some easter eggs. We are doing our best to populate our world with interesting spots and visuals.
We currently have the first starter armor with which the player can enter combat as well as a weapon which is able to change appearance.
Finally, the first boss to be encountered on the Sand Island is a huge Rock-Crystal Golem who has four distinct battlephases. He will be fought against in the temple on the Sand Island where the environment can be used to weaken and finally defeat him.
Thank you for your interest and time!
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