Sharing Skeletons workflow concerns


Before i go moan to Epic about this i thought i would first see if anyone else in the community finds the following issues frustrating…
If you share a skeleton between characters it always reverts to one skeletal mesh. When you are working on your other character blueprint it is defaulting to the original character that was set for it.

I find this frustrating have to set my mesh to the correct one manually after i closed the graph.
Anyone else sharing skeletons that find this cumbersome?