Sharing >> Low hanging mountain mist / fog with depth fade + fresnel in material editor >>

Very happy to discover that keeping this a static mesh and not adding panners for movement there is no affect on fps :slight_smile:

6c49f650cf18c51bb3a52bc03886544cb292054b.jpeg

Another angle.

https://www.youtube.com/watch?v=-Hlo4JvXmIE

With moving camera in viewer. Note that this is at MEDIUM settings.