Hi Razee01. Finally I had some free time to implement it. Many thanks @aussieburger, it works flawlessly! I guess this should be part of the official plugin for Unreal!
That’s a great news. Can you please let us know how can we use this???
Well, not much needs to be done. Just copy the \Sharing-android-master folder into \Plugins folder.
Back into to the editor, make sure the plugin is selected Edit\Plugins. It should be the one named Shared.
If everything is ok, yow will have access to new blueprint functions, like Screenshot and Share Screenshoot Text.
Regards
@Naitguolf
Hi, are you aware of the problem/bug **aussieburger**told. The original plugin cant works with version 26,which the least requirement for google play.
In my case I can build the plugin from the original folders which is buggy/useless. I tried to build with aussieburger’s folder, but it shows cant compile, try to build manually. Feeling awkward.
Did you test the app in real mobile, is the plugin working?
Hi! Yeah, we were able to use it in a real app. So far is working fine. Now I have one question, it is possible to do the same, but with a video? I would like to record a small clip instead of one screenshot, is that possible to do it? (Instead configuring using a sequence, media texture, etc?)
Hi,
Is there anyone still using this plugin ? my project are in 4.21 and the engine unable to compile the plugin.
error shown “… could not be compiled. Try rebuilding from source manually”
Can someone please help me to compile the plugin for 4.21 version ? … thanks