Hello all,
Shameless plug - sharing a job post here from myself and my cofounder who are looking for a talented and scrappy Unreal expert to join our team.
About us: We’re a small team of engineers, creatives, and researchers building new kinds of interactive experiences powered by AI. Think of us as a virtual production studio creating live role-playing stories and tv.
Max (CEO) studied MechE at MIT, previously led AI initiatives at McKinsey; Peyton (CTO) is an MIT CS grad and former quant at Citadel. We’re setting up in NYC.
About the role: We’re looking for a Founding Rendering Engineer to bring our characters and worlds to life in real time with technical artistry. This role blends engineering and creativity: you’ll be building hyperrealistic, expressive characters today, while laying the foundation for immersive scenes to come.
You’ll be the first hire dedicated to rendering and 3D systems, working with Unreal to craft visuals that feel responsive and engaging. This is a role for someone who wants to push the limits of real-time graphics and help define how users experience interactive AI.
If anyone is interested, please apply here (it’s quick): https://www.theinterface.com/careers/puikcf/founding-rendering-engineer
Cheers in advance.
-Max