the technical leap in performance is absolutely breathtaking. nevertheless, as a developer, you have to ask yourself how far the current development of assets still makes sense, if you already know what the future holds. you have to rethink the entire process of asset creation and possibly start over, since you create them with different requirements in mind. i mean, would it render an entire forest with millions of polys per tree? leafes, twigs rocks and moss scattered all over the ground? whats the limit?