Importing models directly from ZBrush…
Removing LODs manufacturing is going to save the industry millions of hours in retopology and hundreds of millions of dollars a year 
They made the real Unreal version of “euclideon render tech” hahaha
Importing models directly from ZBrush…
Removing LODs manufacturing is going to save the industry millions of hours in retopology and hundreds of millions of dollars a year 
They made the real Unreal version of “euclideon render tech” hahaha