Share Control Rig to Different skeletal meshes

Hi, in Content Examples UE5 there is an example of how the same Control Rig is used on two different skeletons, I decided to try a standard mannequin from UE4 and it does not get up on it, is it possible to explain in more detail the transfer of rig from one skeleton to another, because nothing is explained in the example, and this is a very necessary thing for me.

Same here

Same question

Maybe this can help.

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(ctrl+c)copy And paste on the target(BP_EchoHair), BP_EchoHair must add ‘Body’, then just paste,I hope it may be helpful

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