Share Camera/Postprocess volume properties


Hello.

i wanted to share different Cameras or post process volume Properties between Projects or Levels, and i don’t want to redo set properties of cameras or post process for each level or project.
is there anyway to somehow save properties as templates or a workaround??

Thanks

You can inherit your own blueprint class from Camera, and set its defaults to what you are looking for. We do this all the time in our project.

For post-process volumes, we haven’t, but I believe you can create an actor and add in a postprocess component to it, as well as associate a shape with it. Then you can drop that into whatever level you want. I haven’t tested this out, but I would try it.

i’ll give it a try . thanks