I Have This Type for plane I made in Blender.
Now I want to fill all the blank area of this plane inside unreal Is There any Way to do that ???
I want to know position of all the blank shape areas…
Kindly Help
Regards
I Have This Type for plane I made in Blender.
Now I want to fill all the blank area of this plane inside unreal Is There any Way to do that ???
I want to know position of all the blank shape areas…
Kindly Help
Regards
What is the aim of this exercise?
I will have to place this Mesh on Landscape and address thee shapes like Center of every shape
Like (X =10.56, Y = 20.34, Z = 100) and so on…
Basically I have to do plot addressing here all the shapes are my piece of land…
I think you might have to manually mark the points when you get into the engine.
Either that, or export 3 ( in this case ) meshes, and use their pivot points.
Okey Thanks