Why can’t I use the shape keys from the newest versions of blender(above 3.6, to me 4.2) to the UE5.2? I’m tried many times added or deleted shape keys but can’t recognize it by morph targets. But the lower versions of blender did well to use shape keys.
The weird thing is that when I tested a cube which is not rigged, it did well on UE.
Hey there @GGWakBap! Welcome to the community! So morph targets on skeletal meshes fail to be recognized from newer versions of blender, however static meshes work appropriately?