Shape Illusion 3D - Modern Street Props - 01

All assets in the pack are optimized for games, real-time use, and AR/VR projects, representing a cohesive stylized modern city street.

Included assets use 1 shared material containing 4 texture maps: Diffuse, Normal, Roughness, AO.

Multiple UV channels are included to ensure overlapping UVs don't cause issues when light baking or any error in engine.

Features:

  • Game-ready, low poly, optimized meshes

  • One shared material for 9 assets.

  • Overlapping UV with additional UV channel for light baking.

  • Modern city street assets with concrete, metal, and wood surfaces.

  • Custom collisions are created using the primitive shapes in engine.

Support:

  • For technical support, questions, suggestions, please contact me via FAB / community post or email (shapeillusion3d@gmail.com).

UPDATED

  • Added fbx, glb, gltf, usdz versions
  • Added textures as additional objects

UPDATED

The assets are now available for UEFN! I used the Fortnite Base Material as the parent material, so there are no extra shaders. Also the Ambient Occlusion and Roughness channels are packed to use them in the existing material system.

Importing Method

  • Unzip the downloaded file.

  • Open ModernStreetProps01 > Meshes folder.

  • Create a new folder in your UEFN project.

  • Right click on that new folder > show in explorer.

  • Select all models in “Meshes”, copy them and paste into your new folder.

  • Repeat it for materials, textures, etc.

The map may look empty when you copy paste, I don’t know how to fix it. But copying and pasting assets work. Let me know if there are any issues.