Shao-Khan - Cursed King

Character video review \ Character 360 \ Character Prev UE5 GAPS \ DISCORD SUPPORT \ ARTSTATION

3d character model "The Cursed King"

Well suited for games and fantasy-themed videos.

Can be used as a boss or as a simple monster.

There are 25 separate modules for this, from which you can collect your character options + custom materials.

(I've put together a few starter options)

There is a body without primary sexual characteristics.

Communication with the author, Discord.


UPDATE Version 2.0

-Added version for Unreal starting with version 5.1 and all subsequent versions.

-Added new refined 8K quality textures for the body and main clothing.

-Added optimized hair and beard.

-Added corrective skin morph targets for the body.

-Added physics and armor position correction based on Control Rig.

-Added Control Rig.

-Improved materials and optimized shaders.

-Added physics for hair and beard.
-The hierarchy of the 5 skeletons matches 100% +Additional bones for armor, bags, and beards.

Update demonstration Ue 5.1.


UPDATE 1.1

-Added support for Unreal Engine version 4.21 and higher.

-Added dependent voice materials with custom glow.

-Added the option to flap in the wind to the fur material.

A small video demonstration of version 4.21

Cursed King 360 Preview

Cursed King ALS demo

Cursed King UE4 Preview

Character previews were made on Unreal Engine 5

Two 8K texture sets for body and main clothing.

One set of 2k for cloak and cape under fur.

One set of 2k, for weapons.

Additional bones have been added to the epic Skeleton without breaking the hierarchy:

Face bones, eyes, eyebrows, jaw.

Belt bag bone.

The character has exactly the same bone names, bone orientation, bone hierarchy, epic skeleton pose, BUT THE PROPORTIONS OF HIS BODY are Slightly different! (broad shoulders) There may be slight difficulties because of this, for example in ALS.
The version for 5 skeletons matches the mannequin 100%

Comes with a small render scene.