I just made a video on “how to use types of shake” in Unreal: Camera Shake Unreal - Sequencer, Blueprint & Shake Visualizer - YouTube - While making it I was thinking - I would like the ability to isolate or mute a parameter in the shake UI.
I already do this for blocking lighting / using the sequencer - it helps me to see-solo a visual variable in isolation.
(BTW - love the shake preview you added in 4.25)! Thanks for continuously improving Unreal!