Hello!
I came across a strange issue in our game:
As you can see in the video, when I set the shadow quality to low (which will turn off the shadows) some AI’s animation fully stops. The AI itself works, and the anim notifies still get fired. And if I change the shadow quality to anything higher than low, the animations will work properly.
We simply call the SetShadowQualty node on the GameUserSettings, like on the picture I attached.
Do you have any idea what could be the issue here?
Thank you in advance!