Limitless Locomotion - Gravity Core is a gravity based character movement system. it is a fully Blueprint-driven character movement system designed for the new Unreal Engine Gravity system.
Whether you’re making a platformer, sci-fi adventure, or open-world game, this template gives you the flexibility to break free from standard Unreal movement and experiment with new and unique gameplay mechanics.
Main Features
Dynamic Gravity System – Walk on walls, or ceilings
Dynamic Camera System – The camera adjusts automatically based on the gravity
Smooth Transitions - Smooth transitions in between gravity changes
Gravity-Based Jump Pads – Dynamic launch mechanics that adapt to any gravity direction.
Planet Walking System - Walk on Large Planets/Spheres
Wall Running - Toggle Between gravity modes with just a button press. You can run on walls, Perform Gravity accurate jumps and much more!
Smooth Character Locomotion – Fluid, responsive movement out of the box.
Teleporting – Teleporters for easy navigation
Fully Blueprinted – No C++ required, easily customizable.
Modular Design – It's mostly plug-and-play into your existing projects.
Optimized & Lightweight – Performance-friendly setup for small or large projects.