ShadowBITEGames - Limitless Locomotion – Gravity Based Character Movement System

Limitless Locomotion is a gravity based character movement system. it is a fully Blueprint-driven character movement system designed for the new Unreal Engine Gravity system, custom gravity and advanced player control.

VIDEO PREVIEW

Whether you’re making a platformer, sci-fi adventure, or open-world game, this template gives you the flexibility to break free from standard Unreal movement and experiment with new and unique gameplay mechanics.

Main Features

  • Using New Gravity System – Walk on walls, or ceilings

  • Active Ragdoll - Gangbeasts Inspired (can be toggled on and off)

  • Smooth Transitions - Smooth transitions in between gravity changes

  • Gravity-Based Jump Pads – Dynamic launch mechanics that adapt to any gravity direction.

  • Planet Walking System - Walk on Spherical Worlds

  • Wall Running - Toggle Between gravity modes with just a button press. You can run on walls, Perform Gravity accurate jumps and much more!

  • Smooth Character Locomotion – Fluid, responsive movement out of the box.

  • Fully Blueprinted – No C++ required, easily customizable.

  • Modular Design – It's mostly plug-and-play into your existing projects.

  • Optimized & Lightweight – Performance-friendly setup for small or large projects.