Shadow quality console command

Hi, I am making an android game. I have a doubt that does r.shadowquality console command works for pre baked shadows. What I am asking is if I use the console command for moveable directional light at low quality settings it turns off shadows, but if I use the command for static lighting the shadows doesn’t turn off. I hope I asked the question correct. Thanks. Sorry for bad English :(.

This is correct. The shadow quality console command only affects dynamic (not baked) shadows.

On the other hand, baked shadows have zero performance cost after baking, so you shouldn’t need to turn them off to improve performance.

Yeah it doesn’t make any difference on pc and console but I believe it does increase performance at least 4 to 5 fps on mobile. So is there any trick available to make it work on baked shadows.