Shadow Heroes: Vengeance In Flames

Patch 0.2.12

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First week on stream early access and we have already received a bunch of feedback that we are addressing in this patch! Our development cycle is designed around quickly addressing issues that users find and we are putting it to good use!

Copy from http://www.shadowheroes.com/patch-0-2-12/

Patch 0.2.12

New Features

  • Multiplayer Chat system now implemented
  • Keys can now be rebound in the options menu. (This currently requires a restart but we are working on that)
  • New Camera system that should feel smoother
  • You may now include your email in bug reports so that we can follow up with you and help solve your issues directly
  • Default graphical settings are now medium

Fixes

  • Fixed a collision error on the tutorial that caused the fire pit to appear in the sky
  • Adjusted the minimap on Cave Entrance to show the whole map
  • Fixed an error that caused hosts to no longer see a new players joining if one had left the room
  • Addressed an issue where a client that loaded into a multiplayer game before a host will not receive a hud. They will now receive a hud after the host clicks ready
  • Collisions added to cave level so you can’t leave the map anymore
  • Added a deadzone to drag select so that is is easier to click on units. We also added larger collision boxes (for selection purposes) to units as well
  • Very easy difficulty is now selected by default instead of normal