Already solved the issue by changing light from stationar to movable. But still have a question.
-Can anyone say, does that affect ingame fps if I prebuild lightmap?
-And how to create UV maps for light? is it hard?
Already solved the issue by changing light from stationar to movable. But still have a question.
-Can anyone say, does that affect ingame fps if I prebuild lightmap?
-And how to create UV maps for light? is it hard?