Hi, I have a serious issue since I updated the ADK (to 254.7), when I cook my levels constantly recompile the shaders and it is compiling for more than 6 hours and it doesn’t save them!
I Think it recompile ALL SHADERS because there are … 224.239 shaders!
LogMaterial:Warning: Shaders remaining: 224239
I did a verify from EPIC and I have the same issue
And there ar 2 errors, but I don’t know if it’s the for the same.
Can you help me?