Hello Guys,
Anyone has an idea why a blank project in Unreal Engine 5.4.1 gives this ShaderCompiler warning right after the editor opens the level?
r.ShaderCompiler.JobCache used in the render thread. I thought it is related to my project, but it surprised me that this issue is immediately pops up for a new blank project too. I tried re-install the engine, so there is no custom or different settings then the defaults.
Has anyone faced this issue as well, or do I really need to worry about it?
If it would related to the GPU somehow, I have a RTX 4080 Super card, with Ryzen 5950x CPU
Thanks in advance.