ShaderCompiler warning on blank project

Hello Guys,

Anyone has an idea why a blank project in Unreal Engine 5.4.1 gives this ShaderCompiler warning right after the editor opens the level?

r.ShaderCompiler.JobCache used in the render thread. I thought it is related to my project, but it surprised me that this issue is immediately pops up for a new blank project too. I tried re-install the engine, so there is no custom or different settings then the defaults.

Has anyone faced this issue as well, or do I really need to worry about it?

If it would related to the GPU somehow, I have a RTX 4080 Super card, with Ryzen 5950x CPU

Thanks in advance.

I am getting the same warning on a blank project after upgrading UE to 5.4.1 from 5.3

Unreal Engine Version: 5.4.1
Platform: Linux (Ubuntu 22.04)
GPU: RTX 3090 (Driver ver. 550.67)
CPU: Ryzen 5950X

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