SFX when running

Hi,

My goal is as follows…

  1. When player presses ‘Shift’ to Sprint, play breathless sound (preferably fades in over time)
  2. When player releases ‘Shift’ to Sprint (returning to a walk speed), fade out breathless sound

Note: The ‘Do Once’ is only there because I didn’t know how else to stop the sound from firing every tick the button is held.

TIA!

disregard

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.