Arm your characters with a complete stylized arsenal: swords, a katana, rapier, sabre, scimitar, daggers and knives, axes, hammers, maces, polearms, bows, a crossbow, arrows and a crossbow bolt - 27 weapons plus 4 ammo pieces in one bright, consistent hand-painted style.
Every weapon is ready to hold:
- Hand sockets on every weapon (SOCKET_Grip, plus SOCKET_Grip2 for two-handed weapons), tested on the UE5 mannequin so the grip lines up out of the box
- Back sockets for sheathing and tip sockets for trails and hit effects
- Bows with arrow rest and string sockets; arrows and bolts with nock sockets
Two rigged bows (recurve and longbow) are included as skeletal meshes: pull the string bone and the string bends into a V from the bow's centre while the limbs flex - ready for your own draw animation or Animation Blueprint. A ready example Blueprint shows the recurve bow at full draw with a nocked arrow. The static bows are included too.
Built for games:
- Custom simple collision (UCX) on every static weapon
- LOD1 on every weapon
- One material and one 1024 texture atlas for the whole pack - tiny memory footprint
- 3,180 - 5,044 triangles per weapon
Also included: FBX (Unreal and Unity), GLB (Godot / web) and Blender versions of every weapon with the shared textures.
Technical details:
- 27 weapons + 4 ammo (3 arrows, 1 crossbow bolt) + 2 rigged bow versions
- Triangles: 3,180 - 5,044 per weapon (LOD0)
- Collision: custom UCX (static), physics asset (rigged bows)
- Sockets: Grip, Grip2, Back, Tip, ArrowRest, String, Nock, Mid
- Rigged bows: 7 bones, no animation assets
- Textures: 1024 Base Color atlas + 1024 ORM
- Scale: real-world, 1 unit = 1 cm
- Unreal Engine 5.4 - 5.8, Blueprint only, no plugins