Bring a sci-fi hologram effect to your Unreal Engine UI. Apply the material to UMG Images and customize animated scanlines, dark-band colors, scrolling noise, pulsing, and vertical fading—all through material instance parameters.
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Two independently configurable scanline layers
Custom textures with alpha transparency support
Adjustable tint, brightness, and opacity
Runtime customization through Dynamic Material Instances
12 example presets and an overview map
Organized material graph with a reusable effect function
Designed for screen-space UI, including HUD icons, futuristic menus, and holographic displays.