Sewing together multiple pieces of terrain

Alright, so I have multiple pieces of terrain, and I need to find some way to either combine them or have each edge’s height match the adjacent tiles (see picture). Is there a button that does this automatically? Thanks for the help in advance!


I don’t know if it’s acceptable to bump things on this forum, but I really need help if anyone knows how to do this.

I have this same problem too but no one is helping me. Did you find out a solution?

Unfortunately not, it seems like this may be something that isn’t possible yet in ue4.

■■■■ that sucks. Alright thanks!

Hey, Im looking into the same kind of thing in a sort. I’ve heard of World Browser being the solution, but have yet to find any tutorial or methods of using it. Hopefully you get a good answer though.