I have been using Unreal for a few years now and have been working on my first mobile game project in my spare time, It is a sewing game inspired by my girlfiend. I wanted to post some updates about it because I don’t get to show my games off to fellow creators often.
The premise is another endless runner for the mobile platform but instead of dodging obstacles the player lowers and raises a needle to sew parts of the track, it can be very satisfying once you get into the rhythm, the player can sew as much of a hole as they want for bonus points but if the needle ever touches the naked floor (like sewing past the are they are meant to sew) they lose a life, it means players can risk how many points they want to earn from each hole, obstacles to avoid such as button bugs and glu pots to slow you down are on the track as well to make it more intresting.
Here is a video of my recent work:
Let me know if you have any thoughts, hoping to finish up by the start of December. I keep trying to make this a small project in my part time but I enjoy adding to it x