It is affecting my animations. It is not just 90 to 89.999992, but happening to any other values, for example 180 will become -179.999985 °, 230 will become -129.999985 °, etc. In my sequencer animation i need to rotate the camera from left to right, but after it changes itself, its rotating the opposite way! and not even correctly in the opposite way.
My animation is totally screwed up! I redownload 4.16 but it says my map is not convertible back to a older version of engine.
I feel like slapping myself for downloading 4.18. Should be more cautious next time.
Is there any reason why Epic is doing this to 4.18? It was never like this in 4.16 or earlier versions.