Hello there. I’ve started working on this and before continuing I’d like to have some feedback.
The idea steems from something I made in Source some time ago, in which a Portal 2 map each room would be in a different time (one clean, one 70s, one overgrown…). I wanted to do something similar in UE4, but more dynamic, and kind of cooler… Here’s what I’ve come up with:
[video]Areas - YouTube
What do you think?
Thanks in advance for your feedback