In my previous 2D game project (another engine) I used ini files for all in game texts and for easy change to different language.
How would you suggest I go about solving similar in UE? Preferably using Blueprint.
Any suggestions much appreciated.
In my previous 2D game project (another engine) I used ini files for all in game texts and for easy change to different language.
How would you suggest I go about solving similar in UE? Preferably using Blueprint.
Any suggestions much appreciated.
Typical, as soon as you post you find an answer.
I think Rama’s BP nodes may be the answer.