Setup master server using blueprints

There is no information or tutorials and no one answers this question on the forums so it looks like the feature does not exist.

I’m sure it’s do-able with the C++ option but I am using blueprints, please let us make master servers thanks.

The master server is usually a separate program that just keeps a list of server IPs that have pinged the master server with a message “hi, I’m running gamemode XYZ map ABC player count 123”. Bundling it with the game client seems wrong to me.

Hey ,

I have submitted a feature request for this. I cannot promise whether or not this will be accepted by the Developers but it is in currently as UE-21142.

Have a great day!