HeyHo,
I started converging the value of “Gravity Vector” (Z-Axis) towards 0 (in plain English: Set the value from -981 to something around 0) and instead using the “Air Drag” which significantly speeds up the physics “go-back-to-normal-state” process.
I am quite satisfied with the results even though there is a glitch where some hair strands freeze in the middle of the simulation and won’t revert back to normal unless another simulation is triggered. Most likely this is due to some collision error but I couldn’t reproduce this error reliably…
(Very bad) Video of my current simulation settings in action:
Settings in Detail
