Setting Yourself Up For Success: The Business & Legal Side of Game Development - Apr 30 @ 2PM ET

Although some questions mentioned will be covered in some way, want to post some general questions for the stream to make sure they are covered in some way:
(some questions may sound simple & they are, best way to cover a wide range of scenarios without getting into too specific of a topic)
(please cover any International laws & how they effect these questions as best they can be explained)

[Questions]

  1. Copyright - Correct way to Display a Copyright as to protect a Game or other Asset (When & How)(Please Cover Displaying Copyrights in UE4)
  2. Public Domain - Use of this License as well as other Licenses commonly used by like CCO etc. (some are Vague especially Public Domain)
  3. At what point should one declare themselves an actual Business & what type of Businesses are best for Indie Developers, and how this applies to Individuals & Small Teams.
  4. How all this applies to Taxes (US & International)
  5. How to handle all of this if a Business fails or declines later on.

** Hope the question above about Eula is covered in detail and advise on what & where to display **

*** These might seem like simple questions that may or may not be covered, they are intended to be that way. ***

*** How & when should we hire You (Guests) & when, do you work for peanuts or small percentage of Game Income? :slight_smile: ***

Hope to make it to this stream, very important Topic