Hi!
I am rotating my tank characters turret using this sequence in the event graph of my character’s animation BP and plugging the rotation value into the Transform (Modify) Bone in the AnimGraph.
It works great, but rotates too quickly.
I need to be able to control rotation speed with a variable so I can use this animation with various different tank characters and give them all different turret rotation speeds. How do I go about implementing this?
Thanks.
