Hi! I’m new to UE but not to C++. I can’t install UE on my laptop due to its limited hardware capabilities. What I want is copy all of the engine source code(.h and .cpp) from a remote Macbook then by using VSC, which is a very light and powerful editor(and I’m used to it), edit my project(cloned from github) and get the intellisense help. I know I can’t compile not even run the build on my laptop but I just want to be aided by intellisense so I could edit my project, push it to github, pull it back to the remote system and build on that remote Macbook. I’m using Windows 10 and I tried to open the workspace in VSC but I don’t know how to find all of the included files on my HDD. I have copied the runtime folder from remote source, it contains(I think) all of the subfolders and files (“CoreMinimal.h”, “GameFramework/Actor.h”, etc) but all of the “include” fail.
I’m sorry for my english…
Any piece of advice would be appreciated