Setting up / Using FAES


I’m trying to mess around with AES encryption/decryption in Unreal Engine after finding a neat little bit of code to implement FAES.

Doesn’t seem to be working though, I’ve added the C++ class to the Blueprint project, called the function with the string “Testing!” within UE, and it’s failing.

Can someone please guide me in the right direction, or point out what I’ve done wrong here? I can’t find anything googling, and the official documentation doesn’t really explain how to properly set it up.

Thanks in advance!