Setting up Min-Max speed for pawn

I am having issues setting up max min speeds for default pawn…once it goes to the lowest speed it will not climb back up. here is an image and video of what i am working on…
Thank you
A


Hey there @ajharding1! So what’s happening is a bunch of things really. One of them being, you are creating a new floating pawn movement component every time you hit one of those inputs. It’s not even utilizing the component you have on your object as is because of this. Did you want to create a new pawn movement each time or did you just want to use your current movement component?

The Add Floating Pawn Movement is making a new one every time currently, and that’s why it won’t change the speed after one’s been made, because you are making another component.

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Hi @SupportiveEntity, I would like to use my current movement component and switch speeds on that… i am finding that the only way i can connect to a target on Set max speed except for a floating movement.

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Looks like i got it working…I added a Floating pawn movement then i joind them
Thank you for your help

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