So I’m relatively new to UE and I’m trying to set up a gravity field for a space station. Example. The default gravity for the level will be 0 and when the player overlaps the field they suddenly get gravity. Does anyone know where I might start to find more information on how to do something like that?
The easiest way, is probably just to change pawns. I’m assuming this is first person?
The ‘default pawn’ floats around just like you want without any extra effort, and the first person character will use gravity.
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If the gravity is always in the same direction - absolute down, then you can add a volume to the level:
Best make it into the actor you plop down many instance of.
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Thanks mate. That will work awesome.